using System;

namespace UnityEngine.Purchasing.Security
{
	public class GooglePlayTangle
	{
		private static byte[] data = Convert.FromBase64String("2nis/tvIKGehNV0aIc2kGGmBveq4OzU6Crg7MDi4Ozs65IoksQWztRzqLIyFQ+ylKVv2bd6reajw1AHjlQzcW2LT+5EUzcO+qaV09mZfx7gA/6OxT/N+vAFdnSo3hHeQRkQpgSuS4ToB/mYbndChgBXwAoynqdWLYM7Zx4wFrcxCsqsLnCaAWrNJ2zmh+3oA/XDf+7KHr51f2cTVHddJAQq4OxgKNzwzELxyvM03Ozs7Pzo5QOve8Wt0ehALrVhQ9RhqG4mpEtUZZQOE9iajQtAA5UmXvyCAGsV2JwGZnfvGIQMWCc/W7lfBh1I8eKdS3xyNHlLGFTREbMgskMNiH/QI1GWlx+zxvbYqnhZ5nN/iaDNXEeUt58orWWVTPW4ZdTg5Ozo7");

		private static int[] order = new int[15]
		{
			13, 1, 8, 9, 11, 11, 12, 8, 13, 12,
			12, 12, 13, 13, 14
		};

		private static int key = 58;

		public static readonly bool IsPopulated = true;

		public static byte[] Data()
		{
			if (!IsPopulated)
			{
				return null;
			}
			return Obfuscator.DeObfuscate(data, order, key);
		}
	}
}
